Typing in AR/VR

In a recent episode of his excellent podcast Cautionary Tales, entitled “Frankenstein vs. the Volcano“, Tim Harford looks at the impact of the explosion of Mt. Tambora (which was far more powerful than Krakatoa) on the world in the immediate…
There are two major options for developing iOS (and Mac) apps at this point. Cocoa/Storyboard and SwiftUI. The first is essentially a highly refined version of what NeXT shipped in 1987, while SwiftUI is an “it’s all code” approach with…
The goal of textreceipts.com is to have zero friction and zero barrier to entry. It’s an app you can use without installing an app (you can literally use the app via sms, email (work in progress), or a web browser.…
I only realized it’s 25 years since Tomb Raider first came out because the games are selling for insanely low prices on Steam. Tomb Raider remains one of my greatest gaming experiences (and the recent movie with Alicia Vikander was,…
I’ve been thinking about how to make working with b8r [even] easier. I’d like to make function signatures cleaner and more consistent and leverage autocomplete (right now I’m using vscode, but ideally do this in a way that’s highly adaptable).…
Hour one was installation and patching. It was actually pretty fast. One of the first things you notice about Star Citizen, in Alpha (1.34) as I write this, is how incredibly polished and solid the supporting website, signup process, and…
A long time ago there was a thread on the Cheetah 3D forums linked to a gallery image named “Death takes a pawn”. I loved the idea, and did one of my own. It’s one of the images that is…
Given that it is the bedrock of the web, it’s surprisingly hard to find tools for improving HTML. It took me quite some time to find an HTML linter that even worked, and it doesn’t do a lot. Recently, I…
If you read my blog much, you’ll probably find occasional discussions of b8r to be pretty positive compared to the blowtorch I tend to turn on most things I discuss. Weird, huh? So, after nearly two months of trying to…